10:30 to 12 – (2003)

This was a standalone 4 part series with a slightly different tone than what I’d done before. It started with a blend of illustration and photography, trying to find new ways to use the more conventional techniques that had been developed in webcomics, such as trails and the metapanel. I was trying to use two …

Paradigm Flux (2000)

Paradigm Flux was my first foray into interactive comics online. Written by Steve Casares with the idea of interactivity in mind, the story was a sci-fi adventure/espionage story with branching narrative threads. In his 2001 paper “An examination of webcomics using McLuhan’s four laws of media” comic scholar Daniel merlin Goodbrey wrote: Creators Steve Casares …

Where the balloons end up – (2015)

For the last year or so I’ve been writing a newsletter. This Sorry Spacesuit it’s called, and it’s been a great way for me to figure out some things about myself and my goals as an artist, my process and my values. I’ve made some great friends with it and had wonderful in-depth conversations about …

The Halcyon Years – “The Interaction” (2001)

It took a while to find all the loose files that make up this comic, originally published at the end of 2001. But now this quirky little parable is back online. I remember being influenced by Scott McCloud’s “trails,” used to great visual effect in his early comic Porphyria’s Lover. Many of the Halycon comics feature these same visual …

The Halcyon Years – “Dead Baby Army” (2002)

There was a subset of The Halcyon Years which tried to blend music and webomics. It was called “The Synesthesia Drive-In” and was a collaboration between myself and close friend Nichlaus Von Hulsebus, who is now the front man for our own Hang Dog Expression. “Dead Baby Army” was the last of these, and draws upon a narrative that was …

The Halcyon Years – “Sand Dollar Collar” (2002)

There was a subset of The Halcyon Years which tried to blend music and webomics. It was called “The Synesthesia Drive-In” and was a collaboration between myself and close friend Nichlaus Von Hulsebus, who is now the front man for our own Hang Dog Expression. The first collaboration was “Sleeping Dark Things“. Nich came up with a musical rendition of …

Directions “Up” – (2003)

“Up” is the final piece in Directions. Trying to get a webpage to scroll up is difficult, so I went the route of having the viewer position themselves on the page. Kind of a cheap trick when you think about it. But back then, I was no html expert! Funnily enough, the original page had plenty of …

Directions “Right” – (2003)

Probably the most absurdist Directions installment. I’m pretty sure I smashed together a dream and a joke my father in law once told me. And although the joke is great and the dream is unsettling, the narrative wasn’t the point. From a formal perspective, if you access all 3 of the interactive elements in the comic, you …

Directions “Down” – (2003)

“Down” was the most straightforward installment in Directions. It’s a regular vertical scroller dealing with artistic frustration. I think the real interest lies in the metapanel, an open composition of photo collage that bleeds into the background. I enjoy the palette, the sickly mustard which rolls into warm oranges, and balances out the complimentary blue in the center of the …

Directions “Left” – (2003)

“Left” was the most problematic of the Directions installments. The biggest difficulty was in making a comic that reads from right to left. It’s counter intuitive because pretty much all of the internet—from code-writing to browser rendering—is based on top-right orientation. So I employed a few tricks back then to make it work. Unfortunately, most …